Games Development

Simple set up and portability allow games designers and animators to spontaneously capture motion as it springs to mind rather than writing lengthy capture lists or waiting for studio time to become available.

Software drivers for Unity and UDK allow games developers to visualize straight into a game engine.

Second Life

Animazoo systems have been used to create moves for Second Life.Considerable time and effort has been put into making Animazoo animations the smoothest, most natural animations available in Second Life.

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Beat Em’ Up

Fast martial arts data captured with an IGS-190-M system.

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Steel Monkeys

Full body capture by Steel Monkeys