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Motion capture from Animazoo
Animazoo Motion capture opens USA Office

Animazoo is pleased to announce the opening of our North American Office in Hollywood, California.

This entry was posted on Friday, May 3, 2013 - 14:35
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Synertial Motion Capture
Animazoo becomes Synertial

Spring is finally upon us and at Animazoo we have decided to do some spring cleaning and to better organise ourselves for the future.

This entry was posted on Monday, April 22, 2013 - 16:38
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Motion capture for PSA Peugeot Citroen
Motion Capture drives research at MINES Paristech and PSA Peugeot Citroen

Motion capture for industrial research.

When MINES Paristech and their industrial Partner, PSA Peugeot Citroen needed high quality, real-time motion capture data for their research into technical gesture recognition, Animazoo’s Inertial Motion capture systems were a perfect fit.

This entry was posted on Monday, February 4, 2013 - 13:22
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Real time motion capture
Real time Motion Capture seals million pound contract

At Animazoo, we get asked to work on all kinds of projects.  One of the more interesting recent projects was supporting our UK distributor Inition who were working with World leading Adervtising Agency Ogilvyone Worldwide.

This entry was posted on Tuesday, January 8, 2013 - 16:18
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Assassins creed motion capture
Ubisoft choose motion capture to speed up animation

Animazoo are pleased to announce that they have supplied games development giants Ubisoft® with a full body IGS-180 wireless motion capture system.

Ubisoft are responsible for some of the biggest games of recent years, producing hugely popular games franchises such as Assassins Creed®, Ghost Recon® and Far Cry®.

This entry was posted on Tuesday, November 27, 2012 - 18:10
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Motion Capture Data in MATLAB
Inertial Motion Capture Data in Matlab

We have a growing number of clients who are choosing to carry out further analysis on their motion capture data using MathWorks MATLAB software.

Once motion capture data has been recorded in BVH format using an Animazoo motion capture system it can now be easily imported into Matlab for analysis.

This entry was posted on Wednesday, October 31, 2012 - 17:38
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Motion capture for industry
Motion Capture for Industry

Inertial Motion capture systems couldn't be used in industrial environments - until now.
Following ground breaking co-operation between Skoda's Digital Factory team and Animazoo, Inertial Motion capture systems can now be used in the harshest of locations to collect movement data.

This entry was posted on Tuesday, October 9, 2012 - 19:25
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Extreme Motion Capture for Biodroid's MegaRamp
Extreme Motion Capture

Once again Animazoo UK Ltd have cemented their reputation of manufacturing Motion Capture systems that deliver where others fall down.

This entry was posted on Monday, August 6, 2012 - 12:14
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Real-time motion capture plug-in for Unity with HMD
Serious Mocap for Serious Games

Recent years have seen a marked increase in the number of developers specializing in simulation and serious games.  Inertial motion capture systems are perfectly suited to this use case. 

The reasons why are discussed below but first here is the background.

This entry was posted on Tuesday, July 17, 2012 - 16:12
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IGS motion capture systems
Half a decade in Motion Capture

Half a decade in Motion Capture

Today Motion Capture or Mocap is pretty main-stream.  Ask somebody in the street what is motion capture and over half of those asked will give you a good answer.  I was lucky enough to start in this industry when exposure was at the turn from Mocap being a secret science to today’s home Mocap systems.  

This entry was posted on Wednesday, June 13, 2012 - 11:27
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