Animazoo Animates Steel Monkeys' 2 Days to Vegas
Steel Monkeys has completed the in-game animations and is currently finalising the cutscenes
for its eagerly awaited 2 Days to Vegas, thanks to the help of award winning motion
capture company Animazoo. Steel Monkeys used
two Animazoo IGS-190 mocap systems
to achieve smooth and realistic animation and multiple character interaction within
the game.
A multi-platform project, 2 Days to Vegas is a story-driven third-person action
adventure game. The player takes the role of Vinny, a man who has just been released from Rickers Prison following a three-year stretch. He must help get his younger
brother out of trouble during an intense 48 hour race against the clock.
The gangster-style story is crammed with car chases, shootouts and unexpected twists
to keep the player on the edge of their seat throughout the game. The action is
set in several major cities across the USA.
Steel Monkeys are best known for their work on Corvette, Bob the Builder and Master
Rallye. Tim Dvoskin, CEO of Steel Monkeys, explained how the decision to work with
Animazoo came about:
“While choosing the equipment for our animation studio we studied and tested practically
all modern mocap systems on the market. We considered optical and magnetic but found
they had their limitations. We finally chose Animazoo’s IGS-190 because no other
modern mocap system can give such clear initial data, especially when shooting in
difficult environmental conditions.”
Using the IGS-190 you can shoot in practically any location – outdoors, in a car
or in a studio, wherever required. The actor does not need to stay within a defined
area, shooting can be done both inside and outside the studio – whatever the action
dictates. Single or multiple actor motion capture is also possible
without the danger
of occlusion or marker swapping to enable maximum natural interaction.
There are high demands on animations and cut-scenes in games of this caliber,” said Ali Kord, founder and Chief Technology Officer at Animazoo. “Our system has brought
realistic fast-paced action to the in-game sequences in 2 Days to Vegas. The technology
delivered
data of the highest quality and accuracy, bringing the game to life for
the user.”
Tim Dvoskin continued, “As well as accurate data, the Animazoo system
was really
easy to set up and work with, our team of animators picked it up really quickly.
We had only one objective – to get high-quality animation, we’ve achieved this and
more for 2 Days to Vegas.”
www.steelmonkeys.com
For further press information please contact:
Ruth Reynolds on +44 (0)7976 909044 or
email ruth.reynolds@animazoo.com